![]() ![]() This results in a mode that doesn't try to please everyone but instead focuses on realism. Having had my fill of arcade physics after months of MotoGP 09/10, the first port of call is the Simulation mode, where Arcade elements have been stripped out entirely and replaced with more streamlined Simulation Settings that can be set to low, medium or full, with additional options for automatic gears and rider weight. Let's hope they get SBK X this year, then, because from a simulation perspective this is Milestone's most well-rounded racer to date. But mostly it's because the US missed out on a solid racing sim from Milestone which, despite being rough around the edges, still impressed with its two-wheeled realism. Partly, of course, because the SBK 2009 Riders Championship was won by an American. ![]() Not only did crippling noise and emission regulations result in their YZFs having less top-end compared to our pokier (and probably shinier) European counterparts, but for some reason nobody bothered to publish SBK-09 stateside. Last year I felt sorry for American bikers. ![]()
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